Versioning Scheme
Version 1 (J. Simmons, 12/11/2017 04:16 am)
| 1 | 1 | J. Simmons | h1. Versioning Scheme |
|---|---|---|---|
| 2 | 1 | J. Simmons | |
| 3 | 1 | J. Simmons | {{toc}} |
| 4 | 1 | J. Simmons | |
| 5 | 1 | J. Simmons | h2. Terms |
| 6 | 1 | J. Simmons | |
| 7 | 1 | J. Simmons | |hw|Hardware|The physical components of Holoseat which are encumbered with version related compatibility concerns| |
| 8 | 1 | J. Simmons | |sw|Software|The user application and the REST API| |
| 9 | 1 | J. Simmons | |fw|Firmware|The code running on the controller itself interacting with the sensors and the game| |
| 10 | 1 | J. Simmons | |
| 11 | 1 | J. Simmons | h2. Goals |
| 12 | 1 | J. Simmons | |
| 13 | 1 | J. Simmons | # Ensure only compatible versions of hw/sw/fw are connected to one another so users do not experience issues stemming from compatibility mismatch |
| 14 | 1 | J. Simmons | # It should be easy to identify a compatible set of hw/sw/fw from version their numbers |
| 15 | 1 | J. Simmons | # Bring consistency and rigor to versioning process moving forward |