MeetingMinutes 10 26 2011
Version 1 (J. Simmons, 10/27/2011 03:01 am) → Version 2/5 (J. Simmons, 10/27/2011 03:14 am)
h1. Meeting Minutes Oct 26, 2011
h2. Agenda
* Review the project installation
* Path forward
h2. Location
Boonshoft Museum
h2. Start-End Times
1600-1645
h2. Attending
From Dayton Diode: J., Joe
From Boonshoft: Liz, Jason, Kimberlee
h2. Discussion
* Review the project installation
** The voice over is for a "Cloud Chamber":http://en.wikipedia.org/wiki/Cloud_chamber
** The voice over is all new for the box so we can choose all accompanying hardware (button, speakers, etc)
** Voice over will be around a minute, so almost any size sd card will do
** Boonshoft already had a set of powered speakers for the installation (Dayton diode took them back to the space)
** Need power adapter for the Arduino (Dayton Diode will spec one, and then see if Boonshoft has one)
** Boonshoft had a spare exhibit button to use (Dayton diode took them back to the space); still need to identify its source and part number for the bill of materials
** Exhibit behavior:
*** button pressed when not playing a file, begin playback
*** button pressed when playing a file, do nothing and finish current playback
** Installing the button may be a little tight so will prototype function first, then demo at Boonshoft before designing final install (see pictures below)
** Boonshoft gave Dayton diode a 1 GB SD card for the project
** Liz wants to come participate in the build process, so keep her informed about work sessions
* Path forward
** Waiting on the Wave Shield to be shipped to Boonshoft (Liz will let Joe and J. know when it is in)
** Joe and J. will spec a power adapter in the mean time
** Joe and J. to coordinate build time with Liz so she can participate in the build
{{dmsff(4,Research Photos)}} from the installation site
h2. Post Script
After the meeting, Joe and J. discussed possible upgrades for the project.
* Use an Arduino kit or bare embedded processor to save money
* Expand the number of buttons to allow for the playback of multiple sound files, this is just a matter of adding
** additional physical buttons
** additional sound files
** switching code to determine which button was pressed and then playing the corresponding file
h2. Agenda
* Review the project installation
* Path forward
h2. Location
Boonshoft Museum
h2. Start-End Times
1600-1645
h2. Attending
From Dayton Diode: J., Joe
From Boonshoft: Liz, Jason, Kimberlee
h2. Discussion
* Review the project installation
** The voice over is for a "Cloud Chamber":http://en.wikipedia.org/wiki/Cloud_chamber
** The voice over is all new for the box so we can choose all accompanying hardware (button, speakers, etc)
** Voice over will be around a minute, so almost any size sd card will do
** Boonshoft already had a set of powered speakers for the installation (Dayton diode took them back to the space)
** Need power adapter for the Arduino (Dayton Diode will spec one, and then see if Boonshoft has one)
** Boonshoft had a spare exhibit button to use (Dayton diode took them back to the space); still need to identify its source and part number for the bill of materials
** Exhibit behavior:
*** button pressed when not playing a file, begin playback
*** button pressed when playing a file, do nothing and finish current playback
** Installing the button may be a little tight so will prototype function first, then demo at Boonshoft before designing final install (see pictures below)
** Boonshoft gave Dayton diode a 1 GB SD card for the project
** Liz wants to come participate in the build process, so keep her informed about work sessions
* Path forward
** Waiting on the Wave Shield to be shipped to Boonshoft (Liz will let Joe and J. know when it is in)
** Joe and J. will spec a power adapter in the mean time
** Joe and J. to coordinate build time with Liz so she can participate in the build
{{dmsff(4,Research Photos)}} from the installation site
h2. Post Script
After the meeting, Joe and J. discussed possible upgrades for the project.
* Use an Arduino kit or bare embedded processor to save money
* Expand the number of buttons to allow for the playback of multiple sound files, this is just a matter of adding
** additional physical buttons
** additional sound files
** switching code to determine which button was pressed and then playing the corresponding file